Replicated Texture Editing


Stephen Brooks
Marc Cardle
Neil A. Dodgson

Author Addresses: 

Faculty of Computer Science
Dalhousie University
6050 University Ave.
PO Box 15000
Halifax, Nova Scotia, Canada
B3H 4R2


Image editing software is often characterized by a seemingly endless array of toolbars, filters, transformations and layers. But recently, a counter trend has emerged in the field of image editing which aims to reduce the user's workload through semiautomation. This alternate style of interaction has been made possible through advances in directed texture synthesis and computer vision. It is in this context that we have developed our texture editing system that allows complex operations to be performed on images with minimal user interaction. This is achieved by utilizing the inherent self-similarity of image textures to replicate intended manipulations globally. In this report, we summarize the capabilities of our image editing approach including operations for replicated painting, cloning and warping. In particular, we detail recent enhancements including usercontrolled sharpness, Boolean similarity expressions and the adaptive synthesis of cloning textures.

Tech Report Number: 
Report Date: 
January 15, 2005
PDF icon CS-2005-21.pdf6.75 MB